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출처 Lesson 6.3 - Sharing your Projects - Unity Learn Overview: In this lesson, you will learn how to build your projects so that they’re playable outside of the Unity interface. First, you will install the necessary export modules to be able to publish your projects. After that, you will build your project learn.unity.com 1. 익스포트 모듈(export Modules) 설치하기 여러분의 프로젝트를 내보내기 전에, "익스포트 모듈(export Modules..
출처 Lesson 6.2 - Research and Troubleshooting - Unity Learn Overview: In this lesson, you will attempt to add a speedometer and RPM display for your vehicle in Prototype 1. In doing so, you will learn the process of doing online research when trying to implement new features and troubleshoot bugs in your projects. learn.unity.com 1. 자동차가 힘을 사용하도록 만들기 만약 여러분이 속도계를 구현하고자 한다면, 가장 먼저 자동차가 현실의 자동차처럼 가..
출처 Lesson 6.1 - Project Optimization - Unity Learn Overview: In this lesson, you will learn about a variety of different techniques to optimize your projects and make them more performant. You may not notice a huge difference in these small prototype projects, but when you’re exporting a larger project, learn.unity.com 1. 변수 속성 여태까지 우리는 "public" 또는 "private" 변수만 사용했습니다. 하지만 유니티 상에는 여러분들이 익숙해지셔야 ..
출처 Next Steps - Introduction - Unity Learn A video introducing the final section of the course, where you will learn to prepare for the Unity Certified User Exam and to complete and share your own Personal Project learn.unity.com 1. 다음 단계 - 소개 (영상: 링크 참조) Next Steps - Introduction - Unity Learn A video introducing the final section of the course, where you will learn to prepare for the Unity Cer..
출처 Introduction to user feedback and testing - Unity Learn In this tutorial, you’ll explore: The purpose of user feedback. How user testing can be integrated into your design and development process. Tips for running feedback sessions and getting actionable feedback from your target users. learn.unity.com 1. 소개 여러분이 실시간 3D 콘텐츠(3D experience) 또는 다른 어떠한 콘텐츠나 제품, 서비스를 제작할 때, 여러분의 대상 사용자들에 대한 연구를 기반..
출처 Quiz 5 - Unity Learn This quiz will assess your knowledge of the skills and concepts learned in Unit 5. learn.unity.com 문제 1 유니티 명명 규칙에 따른 코드는 몇 번인가요? (특히 대문자와 관련하여) 1번 줄 2번 줄 3번 줄 4번 줄 - 정답 더보기 답: 1 public void MultiplyScore(int currentScore) "public", "void"와 "int" 키워드는 소문자로 작성해야 합니다. 메서드 이름("MultiplyScore"처럼)은 대문자로 작성해야 합니다. 변수 이름("currentScore"처럼)은 낙타 표기법으로 작성해야 합니다. 문제 2 스크립트 A 안에 불리언 변수..
출처 Lab 5 - Swap out your Assets - Unity Learn Overview: In this lab, you will finally replace those boring primitive objects with beautiful dynamic ones. You will either use assets from the provided course library or browse the asset store for completely new ones to give your game exactly the look and learn.unity.com 미리 보기 영상 (영상: 링크 참조) Lab 5 - Swap out your Assets - Unity Learn Overview: In th..
출처 Challenge 5 - Whack-a-Food - Unity Learn Challenge Overview: Put your User Interface skills to the test with this whack-a-mole-like challenge in which you have to get all the food that pops up on a grid while avoiding the skulls. You will have to debug buttons, mouse clicks, score tracking, resta learn.unity.com 1. 서언 (영상: 링크 참조) Challenge 5 - Whack-a-Food - Unity Learn Challenge Overview: Pu..