목록Unity Learn/Pathway: Junior Programmer (73)
Priv's Blog
출처 Lesson 2.4 - Collision Decisions - Unity Learn Overview: Our game is coming along nicely, but there are are some critical things we must add before it’s finished. First off, instead of pressing S to spawn the animals, we will spawn them on a timer so that they appear every few seconds. Next we will a learn.unity.com 1. 서언 (영상: 링크 참조) Lesson 2.4 - Collision Decisions - Unity Learn Overview: Ou..
출처 Lesson 2.3 - Random Animal Stampede - Unity LearnOverview: Our animal prefabs walk across the screen and get destroyed out of bounds, but they don’t actually appear in the game unless we drag them in! In this lesson we will allow the animals to spawn on their own, in a random location at the top of thelearn.unity.com 1. 서언(영상: 링크 참조) Lesson 2.3 - Random Animal Stampede - Unity LearnOverview:..
출처 Lesson 2.2 - Food Flight - Unity Learn Overview: In this lesson, you will allow the player to launch the projectile through the scene. First you will write a new script to send the projectile forwards. Next you will store the projectile along with all of its scripts and properties using an impo learn.unity.com 1. 서언 (영상: 링크 참조) Lesson 2.2 - Food Flight - Unity Learn Overview: In this lesson, ..
출처 Lesson 2.1 - Player Positioning - Unity Learn Overview: You will begin this unit by creating a new project for your second Prototype and getting basic player movement working. You will first choose which character you would like, which types of animals you would like to interact with, and which food y learn.unity.com 1. 서언 (영상: 링크 참조) Lesson 2.1 - Player Positioning - Unity Learn Overview: Yo..
출처 Unit 2 - Introduction - Unity Learn An introductory video for Unit 2, where you will learn to implement Basic Gameplay. learn.unity.com 1. Unit 2 - 소개 (영상: 링크 참조) Unit 2 - Introduction - Unity Learn An introductory video for Unit 2, where you will learn to implement Basic Gameplay. learn.unity.com 수고하셨습니다!
출처 Introduction to project management and teamwork - Unity Learn Most jobs in the design and development world require teamwork and will use project management and planning tools to ensure successful project delivery. In this tutorial, you’ll be introduced to key concepts and best practices used for project planning, learn.unity.com 1. 서언 프로젝트 관리 및 팀워크는 종종 디자인과 개발 규칙들을 위한 "소프트 스킬(soft skills)"이라..
출처 Quiz 1 - Unity Learn This quiz will assess your knowledge of the skills and concepts learned in Unit 1. learn.unity.com 문제 1 여러분의 현재 scene 내에 있는 모든 게임 오브젝트들의 리스트를 보여주는 유니티 창은 무엇인가요? Scene 뷰 Project 창 Hierarchy Inspector - 정답 더보기 답: 3 Hierarchy 창은 현재 Scene의 모든 게임 오브젝트들의 리스트를 보여주는 창입니다. Scene에 오브젝트를 추가하거나 삭제하면, Hierarchy 창에서도 해당 항목이 나타나거나 사라집니다. 문제 2 O, X 문제: 비주얼 스튜디오(Visual Studio)는 유니티의 기본 구성..
출처 Lab 1 - Project Design Document - Unity Learn Overview: In this first ever Lab session, you will begin the preliminary work required to successfully create a personal project in this course. First, you’ll learn what a personal project is, what the goals for it are, and what the potential limitations learn.unity.com 1. 서언 (영상: 링크 참조) Lab 1 - Project Design Document - Unity Learn Overview: In t..